Roblox smooth cframe So this script works, but I noticed that after some time the object will start to twitch or bug out a bit from local or server side, is there a way to make this even smoother or anything while wait() do if Left == true then local Turret = game. new(-0. CFrame stores 3D rotation data in a 3×3 rotation matrix. The CFrame:ToWorldSpace() function transforms an object's CFrame — respecting its own local orientation — to a new world orientation. PrimaryPart. Parent. How do I get it to move faster but still smooth?. 1,0,0)) end Of course, it moves slowly, but it is quite smooth. Relative position. Send questions on Twitter to @JollyGoodQuackCmdUtl (install in studio):http://www. CFrame * CFrame. Position in a loop with a wait will not look that smooth. new(0,0,0-1)) end The problem is its not smooth For an introduction to the CFrame data type, see CFrames. Workspace. The question: Is there a way to move a part smoothly and at all speeds? In these cases, use CFrame methods instead of their constructors. rob The problem: I want to smoothly move a part. This makes it ideal for offsetting a part relative to itself or another object, regardless of how it's currently positioned I have a model, it's anchored, and I'm moving it using this: while true do wait() script. Jul 8, 2020 · I am trying to make a automatic moving helicopter this is my script while wait() do script. 5 Turret:SetPrimaryPartCFrame(CFrame. The positional component is available as a Vector3. Parent:GetPrimaryPartCFrame()*CFrame. Position) * CFrame Jul 25, 2014 · This is a brief video on how to CFrame with out any rough pointy parts. I tried lowering the wait time, this looks smooth, but isn't very fast. new(TurretPrimary. Parent:SetPrimaryPartCFrame(script. Positional Component. Battery local TurretPrimary = Turret. PrimaryPart Degree = Degree + 0. Just putting a part. In addition, the components of a CFrame object's position are also available in the X, Y and Z properties like a Vector3. Rotational Component.