Rpg maker mv fullscreen Apr 22, 2025 · For RPG Maker VX Ace and MV/MZ, scripting offers the most flexible and powerful way to manage fullscreen settings. _switchFullScreen() // switch between window and fullscreen Graphics. In other words have a Fullscreen option in the menu without things getting fuzzy. Oct 26, 2015 · Graphics. Mar 9, 2020 · In RPG Maker MZ, Scene_Boot also resizes the window for some reason. _isFullScreen() // returns false if in fullscreen and true in window (I thought it would be the reverse, but there it is). I have seen this video but it was with MV instead unless thats not what he is doing:. My fix was to simply have the plugin request fullscreen after Scene_Boot. Not sure why this is such a hassle. This is also compatible to MV, so the plugin works on both What I’m trying to do is make it so the screen of the RPG Maker MV game fills my entire monitor. I was wondering how do I increase the size of the screen. Alt+ enter doesn’t work, Control + enter doesn’t work, F5 doesn’t work, nothing I’ve googled works. Apr 11, 2021 · I am new to RPG Maker. RPG Maker VX Ace (RGSS3): Today I show you my improved fullscreen script that removes the black borders that appeared if you started your rpg maker mv game in fullscreen mode. Scripts allow for precise control over resolution, scaling, and aspect ratio, enabling developers to tailor the fullscreen experience to their specific game and target audience. start(), when Scene_Boot has finished resizing the window. This can be implemented in ConfigManager to allow this in the options screen that will save the fullscreen state after exit. I hope The default override resolution on this plugin is set to 1104x624 because it retains the original height of RPG Maker MV's default resolution, thus avoiding the need to change most plugins, has a ratio very close to 16:9 and is still divisible by 48 (17*3, the default map tilesize number of pixels). It's this resize process that cancels the fullscreen and breaks the original plugin. For example : I want to have the game in 16x9 and scale it based on the player monitor. bgq mema mserd qdtwg lkd pjq sibh ovebm lpsyg egmq |
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